Followers know I own one of 100 MEGA65 DevKits (#261) to closely follow and enjoy the development of the MEGA65. That ownership allows me to experience, once again, my love of Commodore computers and the joy of BASIC and 8-bit computers. Was it a pricey purchase? For Sure. Was it worth it? Every penny and then some!
Animation Courtesy MEGA65
I use my DevKit not in the true developer sense, but rather to help spread the word of why every Commodore retro-computing fan needs to start saving their pennies and of course selfishly, to have a great time learning about this computer that “could have been.” Want information on the MEGA65? Check out the official page.
I’ve created much content about the MEGA65. This page collects all my MEGA65 content onto a single quick reference page and will become the starting point for “all my things MEGA65.” Bookmark/Favorite the page now. Go ahead. I’ll wait. Done? Great, let’s continue on to the content.
Below is a link to each blog post in the series. Most blog posts contain a companion YouTube video and links that support the post content.
As a MEGA65 Dev Kit owner, I’ve created several posts to share what’s coming when my favorite Commodore “what could have been” retro computer releases. I’m not going in depth about the MEGA65 in this post and companion video; instead, check out my new MEGA65 page. In this post, I will show you how to get started with the MEGA65, on your Apple Mac computer, while you wait for the hardware to arrive.
Before I begin, I want to send out a huge thank you to Gurce Isikyildiz for his assistance with these instructions. My first attempts to build these tools were unsuccessful. I posted a comment on the MEGA65 Discord channel about my struggles. Gurce responded; however, after several Discord interactions, it became apparent, I needed help (on many levels but in this case; help with Terminal commands). The
mega65-tools are meant to build on an Intel Mac, but not on a newer M1 Mac.
Commodore computing fans will soon have a new device to add to their collection of retro-computers, the MEGA65. In this blog post and companion video, I look at what makes the MEGA65 special and then share items one through five of the ten cool things you will do with the MEGA65 that you can’t do with any other Commodore-inspired recreations such as The C64. Spoiler alert: I include a bonus item to tide you over until number 6 through 10 drop!
In this FAST LOAD, I try to get the new mouSTer from Retrohax.net working with my MEGA65 Developer Kit. Watch the video below and then come back to this blog post to see if I was successful. Spoiler alert; at first the device did not work; however, I get this wonderful USB HID to DB9 connection device working, and it’s not as hard as I imagined.
Updating the MEGA65 requires several steps that can confuse new owners (count me in that group!). This blog post and associated FAST LOAD video will demonstrate the process and serve as a reference to update a MEGA’s SD card essential files,
MEGA65.ROM, core (bitstream), and the M65Connect software. Before reading the rest of the post, I recommend you watch the retroCombs FAST LOAD video. You will find it after the table of contents below.
I’m really excited! I mean, 15 year-old boy excited. That’s how I felt while opening the box, unpacking, assembling, and turning on the new developer’s kit (DevKit) for the first time. Seriously, I’ve not been that excited about a package in some time; and this from the guy who has two brand new Mac minis (with M1 processors) set to arrive a few days before Christmas.
Recommend a link. Send your link via email to firstname.lastname@example.org.
Because the MEGA65 keyboard is so different from modern keyboards, I use the modified “key to keys” nomenclature I developed for my Commodore Plus/4 series. Keystroke combinations found in blog posts are shown in the table below:
Wondering how to style blog content to meet MEGA65 standards? Check out the GIST below by Impakt: